Cocoon, a new sci-fi puzzler from the designer behind Limbo and Inside, has made its debut on Xbox and Bethesda Games Showcase – and we’re already intrigued.
In development at indie studio Geometric Interactive, and published by Annapurna Interactive, the world premiere trailer for Cocoon showed the winged protagonist emerging from a metallic cocoon before racing around a futuristic map placing glowing orbs on censors and using other orbs to grab hold of. up and to objects. Check out the trailer below:
According to the trailer’s YouTube description, Cocoon “takes you on an adventure through worlds within worlds” and will see you master “world-jumping mechanics to unravel a cosmic mystery”.
cocoon’s Steam Page (opens in new tab) description provides even more detail, revealing that that orb we see the protagonist carrying contains each of the worlds you will visit. The game’s core mechanics will have you jumping between these worlds, combining orbs and rearranging them to solve intricate puzzles.
But these orbs aren’t just for jumping between worlds, each has its own ability that can be unlocked and used in each of the worlds to solve even more puzzles. As you traverse the game’s unique and diverse biomes, you’ll encounter “alien environments and biomechanical devices left behind by an ancient civilization” and discover how these biomes are connected.
This job is made difficult by the guardians who protect each world and which you will have to face as you progress. “Each fight is unique and requires you to master satisfying new mechanics,” reads the description on the Steam page.
Frankly, we were sold out when we realized that Jeppe Carlsen, the lead gameplay designer for Inside and Limbo, was on board. But we imagine that given the dark nature of these games, Cocoon might be a little less healthy than the trailer implies.
Cocoon will launch in 2023 for Xbox Series X, Xbox Series S, Xbox One, and PC and will be available on Xbox Game Pass on day one.